High-end Android Phones Serve Everyone But the User


Yesterday, I headed to my local Verizon Wireless store to try out the Galaxy Nexus, the latest designed-by-Google phone from Samsung. While I was there, I also tested the current top-of-the-line LTE phones from HTC (the Rezound) and Motorola (the DROID RAZR). I’ve written my impressions of each below, but in testing all three, I noticed something telling about the overall current state of high-end Android phones.

Despite the fact that the Android operating system is by far the best fit for my needs, I can’t say I’d recommend any of the current high-end Android phones over an iPhone. Even the best Android phones seem to be unbalanced attempts to serve the various agendas of the OS vendor (Google), the designer/manufacturer, and the wireless carrier. It feels like these organizations are too focused on their own priorities to harmoniously collaborate in the design of a product which is great for the user. Google seems happy to focus on doing the bare minimum to get their Nexus “proof-of-concept” phones shipped, and leave innovative hardware design to other folks (who install crappy software.)

This disconcerted effort of unaligned agendas recreates the market conditions which allowed Apple to disrupt the smartphone market in 2007 by refusing to cede any control of the customer experience or business relationship to another company. Apple’s integration of software and hardware, coupled with their power to keep carriers subservient, allows them to focus on their own goals, a large part of which is the user’s experience. They also support their old devices better and longer.

I want to be clear: I’m not saying the iPhone is better than Android. Everyone has different priorities in picking the best fit for their smartphone. I am saying that on average, the iPhone is usually the best match for someone who wants equally good software, hardware, and customer support. But doesn’t mean much in reality, as buyer’s desires are as diverse as the selection of phones available to them. Personally, I care a whole lot less about build quality than I do about software stability, reliability, and geek-friendliness, so I’d probably still buy a phone with “pure Google” software if it were installed on a hardened turd with an LTE antenna.

Overall, I think the reinvented smartphone industry is now quite mature, and every device out there basically does the same thing. There are so many choices out there, but I’d really like to see more folks than just Apple focusing on delivering excellent products and service to the end user. I feel like HTC is almost doing that with its Android phones, but needs to release fewer devices and support them better, and that Google needs to give manufacturers better access to prerelease builds so non-Nexus phones don’t lag the rest of the industry by 6-12 months.

Galaxy Nexus (designed by Google in collaboration with Samsung)

Pro:

  • It’s a “pure Google” device. This means it’s the first to get updates, and Google controls them. This means it will probably be more stable, secure, and up-to-date than any other Android phone (until Google releases another one.)
  • The camera’s shutter and between-shot delay is FAST. So fast that what I thought was a delay for focusing was actually the picture being taken.
  • The Galaxy Nexus recreates the Nexus S’s beautiful “blank black” face, and improves upon it by moving menu buttons onto the screen in a dynamic fashion.

Con:

  • The quality of materials and industrial design is nowhere near competitive with phones even half its price. Google says it’s got a metal frame inside which many phones lack, but the plastic is cheaper feeling than everything sold for $199 since the iPhone 3G/3GS. I don’t know what happened here, since Samsung did a pretty great job with the previous Nexus S.
  • The speaker really sucks, which is a shame since the screen could be really great for multimedia.
  • Matters of my own personal preference: I don’t like the headphone jack’s location on the bottom, the not-quite-gigantic 4.65″ screen (though nice for typing), or the exposed dock connection pins.
  • For some reason, the AMOLED screen is worse than the one Samsung uses on its own Galaxy S II phones, and its PenTile layout reduces the effective pixels-per-inch relative to the competition. At this price point, I don’t understand the cost cutting. (The screen still looked pretty darn good, but the bar is set high.)

HTC Rezound:

Pro:

  • As always for HTC, this phone has excellent industrial design. Despite my dislike of phone screens above 4 inches, the fit in my hand was nice, the soft touch of the back casing eliminates any “slippery” feeling, and overall it felt solid.
  • This phone has an LCD display, unlike the Nexus and RAZR’s AMOLED variants. I thought this display was by far the best in the group.
  • HTC’s Sense UI is “love-it-or-hate-it,” but I’ve always fallen in the “love it” category. Sense 3.5 is smooth and takes awesome advantage of the high-specced hardware. I particularly liked how functional and usable HTC’s camera UI is in Sense 3.5.

Con:

  • This phone adds “Beats by Dre” branding to the already packed company of Sense, HTC, Verizon, and Google. Other reviews say the first-party music app uses audio “enhancement” which doesn’t extend to the rest of the OS.
  • The phone is great right now, but its software is already old. HTC releases quality software updates, but it takes them 6-9 months after Google’s release to prepare them.
  • This phone’s bootloader is locked (by Verizon’s choice), making it much harder to install custom Android distributions like Cyanogenmod, which have been instrumental to me in compensating for HTC’s slowness to update their operating systems. Since I want Ice Cream Sandwich, this is a potential deal breaker for me.
  • HTC pretty much doesn’t update Sense features after a phone’s release. They’re a selling point, not a supported and modernized part.

Motorola DROID RAZR

Pro

  • Design and build quality. I didn’t expect this (I returned two original Droids which couldn’t stand the test of basic wear and tear), but I was quite impressed by the fit and finish on this thing. The expensive Kevlar backing is kind of a confusing touch, but it’s good for RF transparency.
  • The super AMOLED display looked great and fared quite well in bright sunlight.

Con

  • Verizon is quite clearly using its DROID brand to aggressively assert its own campaigns. I had really weird stuff going on, like Verizon logos in the camera app with a “You don’t have geolocation turned on, go turn it on, there’s no reason you wouldn’t want that!” nag.
  • Motorola’s custom UI isn’t intrusive, but it is butt-ugly. I have no clue what these folks are thinking, and Verizon’s locked bootloader makes installation of a vanilla Android less attractive. Hopefully Google’s acquisition of Motorola will stop this.

So what am I gonna do?

I don’t know. These phones all feel like they’ve been designed as the best solution to one of the companies’ goals, instead of the best fit for me. The Galaxy Nexus realizes Google’s vision for Android 4.0, but fails to make an attractive consumer product. The HTC phone is excellent for right now, but will feel really outdated in just a year. The DROID product line just feels like Verizon’s attempt to bake in as many upsells and in-house branding spots as possible. I really wish I could take the HTC Rezound, but get the support of a “pure Google” phone. (That was the excellent Nexus One of two generations ago, before Google switched to Samsung as a launch partner.)

Who knows, I might decide once again that “It’s the software, stupid!” and just buy the Galaxy Nexus. At this point, it feels like I’d be happiest either doing that or going back to the iPhone.

A Day In Technology: 2011

I’m a technology nerd, and I’ve come to embrace and enjoy it. One of the ways I like to document and look back on my life through the years is by considering how I use technology daily. A couple of times before (2007, 2010), I’ve written about the typical tools I use, as well as my comments on how well they do or don’t work for me. I find it fun to read about others’ setups on The Setup, a blog dedicated to posts like this one.

Continue reading A Day In Technology: 2011

My iPhone 4S reaction

Having watched the iPhone 4S announcement, it’s clear to me that Apple is unmatched in overall phone quality for most people: designing everything from the processor silicon, to the camera lens, to the app ecosystem puts them in a class of their own.

The only hope for competitors to make a better phone is to concentrate on niche markets: Geeks who want full control of their phones have the Google Nexus line. Some will swear by their physical keyboards, integration with proprietary cloud apps, or their enterprise-secured OS.

But if your needs are like those of most of us, no matter your budget, there is nothing out there that, on a whole, beats an iPhone.

(Before anyone accuses me of fanboy bias: this post was written from an Android phone, and I have no idea what I will buy next. I’m in that geek niche where there is still a heated competition.)

Facebook Timeline first reactions

I just turned on the new Facebook Timeline as per this howto guide.

I don’t know how much people will use it, but wow, they’ve made memory lane a whole lot richer of an experience. There’s tons of stuff to look back on that I wouldn’t have had thought to document myself.

Also, I was worried that some of the new ways you can share with friends in realtime wouldn’t be implemented effectively. But as soon as I clicked a Spotify “play” action, I was presented with this simple menu:

I was cautious because of Facebook’s previous missteps when sharing data from other services, but it looks like they really understand that people want to make decisions about what to share with whom, and they especially don’t want that decision made for them.

Third party sites and apps that posted things to the Facebook news feed before now were usually limited to just links, or if you had some serious savvy, perhaps some slightly richer media. But there were always rumors and anecdotal experiments which implied that Facebook treated data from third parties like second class citizens, not to be shown as prominently as content posted through Facebook’s own apps. This will clearly change with the new Open Graph and timeline – developers have way more control over how to import their media into Facebook, and can publish third party content to Facebook in a much richer way as well.

It’s kind of hard to explain, but here’s an example that comes to mind: I have a presence on several social networks, but I don’t entrust any of them with the stuff that’s most important to me: my blog and photos. That stuff is so important to me that I host it myself, even when some other companies’ services might provide me a nicer experience or a bigger network of my friends. To compensate for the interaction I lose by putting this stuff on my domain, I use RSS-based tools to post content from ZekeWeeks.com to Twitter, Facebook, and hopefully Google+ soon. But it’s always just a dumb link, perhaps with a thumbnail and an excerpt, whereas my Facebook subscribers would see a rich photo gallery or video if I had decided to put it all in Facebook instead.

Well, no more. With Open Graph, I can choose to exist outside Facebook without sacrificing the rich sharing inside Facebook. I can’t wait to see individuals and groups start taking advantage of this in a way that opens new possibilities to them, instead of locking them into a proprietary platform.

That said, I have no idea how this stuff is going to play out in reality. There are tons of question marks about it still. And Facebook has a huge amount of existing users who may have a trouble with a paradigm shift on an existing network that they’ve already conceptualized in a fixed way.

http://www.youtube.com/watch?v=hzPEPfJHfKU

 

I’m calling PSN’s bluff

After leaving their customers’ personal information wide open to attack on unsecured servers running ancient software, Sony’s lawyers decided to simply make their customers sign away the right to make claims for damage done by Sony’s negligence. If you don’t want to do so, you must send a “clear statement” about it via postal mail.

So that’s what I’m doing.

September 16, 2011
Sony Network Entertainment, Inc.
6080 Center Drive, 10th Floor
Los Angeles, CA 90045
ATTN: Legal Department/Arbitration

To those who protect themselves far more than they do their customers:

I do not yield, capitulate, surrender, or otherwise stupidly waive my legal right to resolve disputes with any Sony entity through individual or class action litigation. I make no agreement or commitment to needlessly subject myself to the inferior system of arbitration.

Earlier this year, your failure to protect your customers’ personally identifiable information through the most basic of information technology security processes resulted in direct harm to us. You should be working to make sure this never happens again, rather than avoiding legal accountability to your customers for future misdeeds.

Keep your incompetent practices off my fucking legal rights,

Zeke Weeks

The Web is the best app store

Funny how things have come full circle:

I’ve always believed that the Web is the best platform out there: it’s open, free (as in free speech), and flexible. Apple did a great job with the original iPhone of making web apps work great on smartphones, and they’re continuing to do so. (MobileSafari is still by far the best mobile browser out there in terms of performance and support for modern HTML5 and CSS3 features.) But the best part is that web apps work on any device with a web browser, so software developers don’t have to maintain several different native apps for different operating systems.
Obviously there are still challenges for making web apps as functional as native ones – things like notifications, multitasking, and user interfaces are still not as straightforward as they are on native apps – but I’m convinced that they already work great for many uses, and will be more and more relevant in the future of mobile devices.

Important security note for WordPress users

There’s a vulnerability in a piece of software called timthumb.php that is used by some self-hosted WordPress themes and plugins for image manipulation (not WordPress.com.)

If you have shell access to your web server, go to your web root directory and run:

find -name timthumb.php

(If you can’t do it through the shell, check your hosting control panel’s file manager for a search function or ask your host to run the search for you.)

If you find timthumb on your server, figure out what plugins/themes use it and delete them for now. (I found that WP Featured Content Slider and Featured Post with thumbnail are among the affected plugins.) If removal isn’t an option, get a developer who knows their way around WordPress to safely delete the timthumb library without breaking the rest of your site.

Find full technical details at Zero Day Vulnerability in many WordPress Themes | mm.

Google ending experimental “labs” offerings

While we’ve learned a huge amount by launching very early prototypes in Labs, we believe that greater focus is crucial if we’re to make the most of the extraordinary opportunities ahead.

Translation: “We need to leave ‘release early, release often’ behind.”

I wonder if it’s because they catch too much flak for exposing prerelease features to the public, or because they’re trying to adopt a more holistic approach to their product cycles.

via Official Google Blog: More wood behind fewer arrows.